AI Insights · Timothy · September 2022
Top 5 2D Cartoon Games in Slovenia Q3 2022: Performance Insights
A look at the performance of the top 5 2D cartoon games on a unified platform in Slovenia during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 2D cartoon games in Slovenia showcased varying performance trends across downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, offers valuable insights into the market dynamics for these popular games.
Coin Master from Moon Active saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $8.6K in the week of July 4, and reaching a low of around $6.2K in mid-July. Weekly downloads exhibited a slight dip towards the end of the quarter, starting at 193 in late June and ending at 207 in late September. The game maintained a relatively stable number of weekly active users, averaging around 4.4K throughout the quarter.
Match Masters - PvP Match 3 from Candivore LTD experienced a steady weekly revenue, peaking at about $5.5K in late August. Weekly downloads remained consistent, ranging between 325 and 408. The game also sustained a stable number of weekly active users, averaging around 5.9K over the quarter.
Empires & Puzzles: Match 3 RPG from Small Giant Games showed a significant peak in weekly revenue, reaching approximately $3.6K in the last week of September. Weekly downloads, however, saw a noticeable decline from 180 in late June to just 83 by the end of September. Weekly active users also saw a downward trend, starting at 1.6K in late June and decreasing to about 1.4K by the end of the quarter.
Solitaire Grand Harvest from Supertreat had a steady increase in weekly revenue, peaking at around $2.8K in late August. Weekly downloads were quite low, starting at 807 in late June and dropping to 68 by the end of September. The game’s weekly active users also saw a decline, from 2.1K in late June to about 1.2K in late September.
Candy Crush Saga from King maintained a consistent weekly revenue, peaking at approximately $2.1K in the final week of September. Weekly downloads were highest in early August at 747, but dropped to 364 by the end of September. The game consistently had the highest number of weekly active users among the top 5, averaging around 12.3K throughout the quarter.
These trends highlight the dynamic nature of the 2D cartoon games market in Slovenia. For more detailed insights, visit Sensor Tower.